Learn Photo CompositionNo composition rule is universal. No rule will work for every case. Some clever people have noticed trends in photos that can be summarized as rules and I'll try to summarize some of those rules.
"Consulting the rules of composition before taking a photograph, is like consulting the laws of gravity before going for a walk." - Edward Weston "The so-called rules of photographic composition are, in my opinion, invalid, irrelevant and immaterial" - Ansel Adams 2D Composition Rules: You can look at photos in two ways - either as a 2 dimensional plane with color, or as a three dimensional scene that has been flattened into a 2 dimensional photo. Some types of photos (macro, long focal lengths or shallow depth of field) tend toward 2 dimensional interpretations and the 2D Composition rules seem to work well. Other photos (mostly wide angle, deep depth of field) seem to require the strong three dimensional sense to really pop out to the user. Of course no rule is hard - almost the opposite, simply following the rules often leads to just acceptable images. Rules of Thirds: The rule of thirds is by far the best known composition rule. If you divide the photo into thirds, place objects where the thirds cross. Align horizons and edges to join the third lines. The opposite way of saying this rules is don't put the neat stuff in the center of the frame.
Disappearing Lines into Corners: If there are strong lines in the scene, try to get them to disappear into the corner. If the lines break into the center or the edge, it tends to divide the photo, but disappearing into a corner seems to make composition stronger. This effect is often easily done with paths and railings. It invites the viewer to walk into the photo or gives them a safe feeling.
Use "S" Curves Apparently, they eye enjoys following "S" curves. This rules seems to apply mostly to water, roads and the silhouettes of people. It doesn't strictly need to be an "S" either - reverse it or even just a strong zig-zag can be enough. This can be combined with the disappearing lines into the corner piece above to stronger effect.
Monotonous Content: Some images would make killer jigsaw puzzles - they contain many examples of the same object but with deep detail allows the brain to dwell on and discover arbitrary parts of the photo. Anti Left Right Symmetry:
The eye seems to enjoy a little surprise. Left right symmetry is the rule in this world - many things have symmetry. If you can find examples where there is symmetry (where it isn't expect) or symmetry is missing when it should be there, your eye will dwell to reconcile the situation. The first is a surprising example of symmetry - your eye goes to explore the exceptions. The second is broken symmetry - if water is spaying up, why is one side of the background dark and the other bright?
Movement into the Majority of the Frame If you have motion, try to place the object that is moving into the larger part of the frame (more space in front of the vehicle than behind). If the moving thing approaches an edge, it may seem it's about to "fall off", which is discomforting to the viewer. If you want to be edgy, go right to the edges. 3D Composition Rules:For landscape and environment photos, there are additional strategies you can use to make your photos stand out. These seem to tap into the brain's ability to perceive or reconstruct spacial relationships.
Using Layers of {Textures | Lighting} One of the easiest ways to recover three dimensions from a two dimensional rendering is to use layers of lighting or textures. They eye can easily trace outlines and assign a depth sorting priority to the various pieces in the frame. Using Silhouettes
Another aid to the eye seems to be the use of silhouettes. Silhouettes allow you to form a stronger sense of scene depth because there is a colour becomes a function of depth. Dark Silhouettes at dusk are the easiest form of silhouette to form - just over expose the frame in a high contrast scene. The second type of silhouette is a blend to ambient (often white). Fog is the most common situation to cause these effects, although it happens for many other reasons (dust storms, forest fires, mist, tear gas.)
Again, our brain seems clever at resolving a three dimensional scene with the aid of reflections. If the reflection folds at the center of the frame, it is less effective than using the third line, or even leaving the fold out of the frame all together.
Again, our brain seems clever at resolving a three dimensional scene with the aid of reflections. If the reflection folds at the center of the frame, it is less effective than using the third line, or even leaving the fold out of the frame all together.
Using Depth of field with Monotonous Content
Monotonous Content is a good 2D rule - it has a 3D equivalent. If you have a vast collection of objects that are all (roughly) the same, they eye can use that to reconstruct the 3D scene (assuming it's worth doing). If there is two much object variation, the scene falls apart. Too little and it's boring - move on. |